Next Tuesday, a little game called Fallout: New Vegas hits shelves and takes over consoles around the world. Over the next week, we’ll be taking a closer look series history and the latest instalment.

Fallout originally came out in 1997 developed by Black Isle Studios (Black Isle) and published by Interplay. It told the story of an inhabitant in one of the government Fallout Shelters post nuclear who must venture forth into the wastelands to procure a replacement water chip that controls the water recycling and filtration of the vault. The player has 150 in game days before the vault runs out of water but the time-frame can be extended an additional 100 days by commissioning merchants to deliver fresh clean water.

The game used a time based combat system and a 3/4 overhead isometric view using the mouse to point and click their way around the world and the battle field using “AP” similar to “VATS” in Fallout 3. Player skill development is done by levelling up and assigning points to attributes, skills and traits – further to character development, karma and reputation points based on what is good and evil help to develop the way NPC (Non-Player Characters) react to the player.

The game received critical acclaim and has even earned itself among the top ranks for being one of the best PC games of all time and is easily one of the most influential games in the history of gaming.

Feed Your Console Retro Review gives: Fallout a glorious 8 out of 10