Review: Splinter Cell: Conviction

Ubisoft started work on this game about close to 4 years ago if not more if I remember correctly. Sam Fisher went from looking like a hobo to what we have in Conviction. Clean cut, gritty and oh so punishing looking. This game will have you from the minute the first scene kicks off. The transition from clips to actual gamplay is near seamless. The voice acting is top notch, with a dialog that isn’t much like the old Splinter games..which I personally found to be overall, just boring.

You’re immediately thrown into the “action”, yes action over sneaking (yay!), from the get go. You’re mission..to find you’re daughter long thought to be killed in an accident. It’s just possible she never died earlier in the series. Who stands in your way?, your old employers Third Echelon of course who might just have set the whole thing up. Some old friends as well as enemies are all there. Again, the action in this game is quick, loud and exhilarating for this series. I for one love this new spin. The sneaking genre needed to change and I’m glad Ubisoft realized this as well. Oodles of weapons that at some point you’ll be able to upgrade to their maxed out limits rather quickly, and oodles of ways to use the new combat fighting system! This was a new take on how to bring down some poor joe but with a twist. To make it so that you’d actually want to put away your firearms at times, stealth kills give you the ability to pre-target enemies and then with a one button touch, execute them. It works so well here. Good job Ubi’!!

Graphics and sound are as exceptional as you’d expect from a Ubisoft title, and are not to be overlook, but don’t need too much mention here. They’re excellent. This is one of the best looking games on the 360 in my opinion. No lag, no slow down…ever, and that’s with seemingly alot going on on any given occasion on screen (backgrounds, etc).

Multiplayer keeps this title fresh. Co-op it up with a buddy for side missions (story in co-op or 3 special missions ones) designed to be played with a pal, or create (or jump in) a session for some good ‘ol multiplayer action (3 modes). Sweet!

Now, what really makes this worthwhile is that for some reason Ubisoft has decided to release free DLC every Thursday since it’s launch. We’re talking free weapons for in-game use, stealth outfits for multiplayer, etc. A precedent, one of which I’m still thinking is too good to be true!

**Note** At launch there where issues with the Collectors Edition sets (the USB sticks not working), however I think Ubisoft has made up for it by provided most of the content free on their site (interviews, soundtrack, pics, etc.).

Pros

  • Everything warrants a purchase of this game if you’re into to non stop action shoot-em-ups with a great story an interactive interrogations scenes.
  • Free weekly DLC (for now).
  • Vast array of multiplayer options.

Cons

  • Bad update bug that lingered for the first 2 days of release and plague many 1st day game purchasers. Luckily it was fixed in days but still..was brutal.
  • There were still a few levels where stealth was necessary, painfully difficult at times but…doable.

Feed Your Console gives Splinter Cell: Conviction a 8.5/10.

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