Alan Wake: 360 Exclusive

Alan Wake

G4TV is reporting that Remedy Games has dropped the planed PC release of Alan Wake from their development schedule, making this an Xbox 360 Exclusive title. In the article a Microsoft spokesperson states “This decision was about matching this specific game to the right platform“. Which contrasts slightly with a planned PC release after the Xbox version was released.

Sorry PC Gamers, looks like your sitting this one out.

Source: G4TV the Feed

The Future Face of the Industry?

There is an old saying, “Better the Devil you know than the Devil you don’t”. Many people will complain about EA and their yearly Madden installments, or about Ubisoft and their imagine gamez, or about Activision’s Bobby Kotick being, well, himself. Although we do have our beef(s) with all the big name publishers out there, they’re our big name publishers, and they’re better than what might be coming.

Continue reading “The Future Face of the Industry?”

Ubisoft Announces New Tom Clancy Title

Ghost Recon: Future SoldierThis week Ubisoft’s Paris Studio announced the next release in the Ghost Recon series, Ghost Recon: Future Soldier. With the same team behind Ghost Recon: Advanced Warfighter and Ghost Recon: Advanced Warfighter 2, Tom Clancy’s Ghost Recon: Future Soldier promises to go beyond the core Ghost Recon franchise and deliver fresh gameplay and an enhanced level of quality that will excite fans and newcomers alike.

Gamers that purchase Tom Clancy’s Splinter Cell Conviction will get an exclusive beta invitation to be the first to play Tom Clancy’s Ghost Recon: Future Soldier’s Multiplayer Beta this summer 2010.

Ghost Recon: Future Soldier will be available in stores during the 2010 Holiday season.

Official Site:

Show your Love

Are you looking for something last minute to get the co-op player in your life for Valentine’s day. But your out of time and don’t have any ideas?

Well EA to the rescue! Get in on the Heartbreaker sale now and pick up The Saboteur, Dead Space and Dragon Age: Origins via PC download for the under $100… Only available until February 14th.

Feed Your Wallet: Dante’s Inferno’s Midnight Madness

If you were one of the lucky few who pre-ordered EA’s Dante’s Inferno from a Gamestop and made the trek to pick it up at your local store’s midnight opening, you were treated to a nice lil surprise. I made the trek, picked up the PS3’s Divine edition (look for a review shortly) and while paying for it the sales rep through a treat in my bag..that treat my friends was none other than a 7″ scale fully poseable Dante figure by Neca!!! If you’re a gamer you should be familiar with video game character toy maker Neca Online. They only reproduce some of the most realistic molds of today’s hottest game characters (ex. Dead Space’s Issac Clarke, GoW’s Kratos!!)..and all super poseable. LOVE IT and you Neca for this amazing amazing surprise.

Dante comes complete with his cross weapon as well as his larger main weapon. Again, freakin sweet! Look forward to an article in the next few days about game publishers changing the scope and lure of pre-ordering. From additional free DLC of episodes to some games as well as exclusive suits and weaponry seen in more recent titles like Mass Effect 2.

Play on players!!

Review – MAG

Massive Action GameIt’s no secret that I loves me some online shooters especially the ones that require some form of cooperation and coordination. Coupled with the promise of 256 player death matches this was a must buy for me. Now that I’ve had some time to really sink my teeth into this game, it’s time to talk about it.

When I first heard about MAG I thought “Wow. 256 player matches? Is that even possible to do properly yet?” I’m happy to report that it is indeed possible and it’s every bit the frag fest you would expect from 256 people running amok blowing the crap out of everything.
There is no real story to speak of in this game outside of the descriptions for the 3 PMC (Private Military Company) groups you have to pick from at the beginning.

Valor: Equipped with more standard-styled gear. Seasoned veterans from the United States, Canada, United Kingdom and Mexico, believing that knowledge in battle is strength

SVER:  Ragtag military force with personnel drawn from war-torn countries in the Middle East and Russia, prizing sheer will as the power to victory

Raven: A faction with high-tech weapons and armor, comprising of West European soldiers, prizing technological advancement as key to winning

Player View

Once you’ve picked your team, you immediately get thrust into the action in the form of training then you can jump right into the actual game. Performance will earn you points and levels which can be used to purchase weapons, weapon enhancements, armor and armor enhancements. This system works really well and it affords you the opportunity to really focus on certain specialties to become a master at one thing or all things.

All that said, the game is not without its quirks. Valor is an extremely strong PMC that seems to always have the advantage no matter what level you’re playing. Zipper has issued a statement saying that they are aware of the unbalanced gameplay and are diligently working at releasing some updates over the next little while to help rebalance the game in a noticeable fashion. This is a welcome thought by all.

The other quirk to the game is the utter lack of communication between team mates and squads. In a game where communication and coordination is key – there sure are a lot of people who don’t listen, or have a headset. These people ruin the experience for everyone. I’ve played many games and I can say that it really makes a difference. I’d like to see an option to only find people with active headsets turned on, but I suspect that won’t happen.

Pick wisely though when you choose the PMC you wish to be a part of – This decision is for the rest of your life unless you delete your character meaning you lose all that hard work leveling up your character or you create a new PSN. Neither of those choices sits well with me. This is a big complaint for me. I get why they wanted to do this but I’d really like the opportunity to play as one of the other teams since they’re all so different.

MAG wasn’t quite the major blockbuster experience I had hoped for but it’s really not a disappointment either. With more levels/scenarios to play through, balancing of the teams and more people who actually try playing the game the way it’s meant to be played, I have no doubt that the experience will just get better. At the very least I can hope for the ability to play as one of the other PMCs without deleting my character or creating a new PSN account

– 256 player matches
– A well planned out attack/defense
– Level Design

– Jackasses who don’t listen or communicate
– Unbalanced teams (change is coming though)
– Inability to easily change teams

Feed Your Console gives MAG 7.5 out of 10

Rogue Warrior: The Review

Here at Feed Your Console we like to let every dog have his/her day..a far shake if you will at an unbiased fair review despite how bad a game is labeled out the gates. Enter Rogue Warrior, a title I waited a long time to pick up. The trailers had me hooked months ago. Finally a game I thought that was good for a solid 15-20 hour run of great 3rd person shooting mayhem. Sadly, this was not the case. Whatever you’ve read about this game to date is true. For $60 it’s extremely short, the controls stiff during important firefights and the scenery blocky at times (think N64 block shading with slight shading in some spots). This game doesn’t deserve a full write up even. Through the grapevine I’ve heard some considered this game a cruel personal joke by someone..for someone. I guess, we just weren’t let in on in. 65 bucks later..I feel robbed. With a little more time and a lot of TLC this game had potential..

Rent only unless you can get this game for $15 or less! You’ve been warned.

Feed Your Console give’s Rogue Warrior a generous score of 4 out of 10.


    – Reminded me of old school shoot and cover 3rd person shooters.
    – Stealth kills are visually cool, but become too repetitive to enjoy at some point.
    – Can play this in one sit down…3 hours max..thats with dying a few times.


    – Can play this in one sit down…3 hours max..thats with dying a few times lol.
    – Can a game have too much profanity? Hello..HoD 2&3 on the Wii anyone..
    – Being robbed for $65 NOT at gunpoint. Shame on me.

Developer(s): Rebellion Developments, Zombie Studios (former developer)
Publisher(s): Bethesda Softworks

Molyneux interview at Game Jam in Copenhagen

The Global Game Jam happened at the tail end of January and Peter Molyneux stopped by the event in Copenhagen to check out all of the upcoming game developers. Gamereactor was on the scene and was able to nab an interview with the Fable III and Milo director. In the video interview (watch it here), Molyneux explains why he likes indie games:

“We make a lot of games that are very serious and they’re about end of the world stuff… and it’s nice to see the sense of humor running through everything”

And his views on game complexity:

“Making something complex doesn’t make something good. I used to add game feature onto game feature onto game feature onto game feature without thinking about these fundamental things: every feature you add to a game a player has to understand”

And his belief in the Natal revolution:

“The mouse was the real revolution of the PC – not the Intel processor. And who’s to say Natal [couldn’t] end up creating something you and I can’t even imagine now. It forces us to approach technology in a completely different way. Before the mouse, we only had the keyboard… That one little £9.95 device changed everything about computing. And things like Natal can be a bigger change.”

If you have 15 minutes to spare, the interview is really worth it.

First Impressions: Alien Vs. Predator (the demo)

Haven’t heard from SEGA in a while have we aye? Enter the long anticipated and awaited AvP demo on HD consoles. I sat down eager to download and set aside some good quality time to enjoy this quick tease only to find myself slightly vexed. Why is it that a lot of the publishers of games these days feel I want to jump into a multiplayer ONLY demo after I’ve waited months just to play it “myself”?!! This was the case with Army of Two: 40th day as well…just utterly annoying.

Let’s jump to the gameplay. I quick match-up into a lobby (which was fast) and I was in. The system made me an Alien, something I didn’t seem to have the option to change while in the lobby though I looked and pressed every button possible. Minor I guess. The action was swift and I did like the the feel of the controls. I do warn though, there were clearly people in my lobby that have played it for HOURS because I was killed on average every 15 seconds or so, In short, go into this demo knowing your patience will be tested not because the demo is flawed, because I think you’ll not have enough free roaming time to get familiar with it all. To it’s credit AvP looks and sounds really good. It’ll take you back to the first time you heard the Alien’s ‘hsssss’ which there is a separate button for…awesome. You’ll here the Space marines gun discharging throughout, which will take you back even more. Again, freakin sweet. It almost allowed me to forgive there not being the ability to play the demo in solo campaign mode. Mostly, I’d recommend checking it out until your patience gives in…it’s worth it….mostly.

BioShock 2 is coming

On the eve of your return to the city under the ocean? If you are you really should know what your in for. Splicers, Adam, EVE, Plasmids and Little sisters are all waiting for you, along with a new and improved protector – the Big Sister.

Catch the Bioshock 2 Trailer here.

See you in Rapture.